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ViperFang 5095 [Fixo]

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ViperFang 5095 [Fixo] Empty ViperFang 5095 [Fixo]

Mensagem por FelipeXP Seg maio 07, 2012 9:15 am

3DEffect.ini
Código:
[longci4_453]
Amount=6
EffectId0=15409
TextureId0=15409
ASB0=5
ADB0=6
EffectId1=15410
TextureId1=15410
ASB1=5
ADB1=2
EffectId2=15411
TextureId2=15411
ASB2=5
ADB2=2
EffectId3=15412
TextureId3=15412
ASB3=5
ADB3=6
EffectId4=15413
TextureId4=15413
ASB4=5
ADB4=2
EffectId5=15414
TextureId5=15414
ASB5=5
ADB5=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longci5_453]
Amount=6
EffectId0=15415
TextureId0=15415
ASB0=5
ADB0=6
EffectId1=15416
TextureId1=15416
ASB1=5
ADB1=2
EffectId2=15417
TextureId2=15417
ASB2=5
ADB2=2
EffectId3=15418
TextureId3=15418
ASB3=5
ADB3=6
EffectId4=15419
TextureId4=15419
ASB4=5
ADB4=2
EffectId5=15420
TextureId5=15420
ASB5=5
ADB5=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longci6_453]
Amount=6
EffectId0=15421
TextureId0=15421
ASB0=5
ADB0=6
EffectId1=15422
TextureId1=15422
ASB1=5
ADB1=2
EffectId2=15423
TextureId2=15423
ASB2=5
ADB2=2
EffectId3=15424
TextureId3=15424
ASB3=5
ADB3=6
EffectId4=15425
TextureId4=15425
ASB4=5
ADB4=2
EffectId5=15426
TextureId5=15426
ASB5=5
ADB5=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longci7_453]
Amount=6
EffectId0=15427
TextureId0=15427
ASB0=5
ADB0=6
EffectId1=15428
TextureId1=15428
ASB1=5
ADB1=2
EffectId2=15429
TextureId2=15429
ASB2=5
ADB2=2
EffectId3=15430
TextureId3=15430
ASB3=5
ADB3=6
EffectId4=15431
TextureId4=15431
ASB4=5
ADB4=2
EffectId5=15432
TextureId5=15432
ASB5=5
ADB5=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longci8_453]
Amount=6
EffectId0=15433
TextureId0=15433
ASB0=5
ADB0=6
EffectId1=15434
TextureId1=15434
ASB1=5
ADB1=2
EffectId2=15435
TextureId2=15435
ASB2=5
ADB2=2
EffectId3=15436
TextureId3=15436
ASB3=5
ADB3=6
EffectId4=15437
TextureId4=15437
ASB4=5
ADB4=2
EffectId5=15438
TextureId5=15438
ASB5=5
ADB5=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longpi4_452]
Amount=8
EffectId0=15439
TextureId0=15439
ASB0=5
ADB0=6
EffectId1=15440
TextureId1=15440
ASB1=5
ADB1=2
EffectId2=15441
TextureId2=15441
ASB2=5
ADB2=2
EffectId3=15442
TextureId3=15442
ASB3=5
ADB3=2
EffectId4=15443
TextureId4=15443
ASB4=5
ADB4=2
EffectId5=15444
TextureId5=15444
ASB5=5
ADB5=6
EffectId6=15445
TextureId6=15445
ASB6=5
ADB6=2
EffectId7=15446
TextureId7=15446
ASB7=5
ADB7=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longpi5_452]
Amount=8
EffectId0=15447
TextureId0=15447
ASB0=5
ADB0=6
EffectId1=15448
TextureId1=15448
ASB1=5
ADB1=2
EffectId2=15449
TextureId2=15449
ASB2=5
ADB2=2
EffectId3=15450
TextureId3=15450
ASB3=5
ADB3=2
EffectId4=15451
TextureId4=15451
ASB4=5
ADB4=2
EffectId5=15452
TextureId5=15452
ASB5=5
ADB5=6
EffectId6=15453
TextureId6=15453
ASB6=5
ADB6=2
EffectId7=15454
TextureId7=15454
ASB7=5
ADB7=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longpi6_452]
Amount=8
EffectId0=15455
TextureId0=15455
ASB0=5
ADB0=6
EffectId1=15456
TextureId1=15456
ASB1=5
ADB1=2
EffectId2=15457
TextureId2=15457
ASB2=5
ADB2=2
EffectId3=15458
TextureId3=15458
ASB3=5
ADB3=2
EffectId4=15459
TextureId4=15459
ASB4=5
ADB4=2
EffectId5=15460
TextureId5=15460
ASB5=5
ADB5=6
EffectId6=15461
TextureId6=15461
ASB6=5
ADB6=2
EffectId7=15462
TextureId7=15462
ASB7=5
ADB7=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longpi7_452]
Amount=8
EffectId0=15463
TextureId0=15463
ASB0=5
ADB0=6
EffectId1=15464
TextureId1=15464
ASB1=5
ADB1=2
EffectId2=15465
TextureId2=15465
ASB2=5
ADB2=2
EffectId3=15466
TextureId3=15466
ASB3=5
ADB3=2
EffectId4=15467
TextureId4=15467
ASB4=5
ADB4=2
EffectId5=15468
TextureId5=15468
ASB5=5
ADB5=6
EffectId6=15469
TextureId6=15469
ASB6=5
ADB6=2
EffectId7=15470
TextureId7=15470
ASB7=5
ADB7=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

[longpi8_452]
Amount=8
EffectId0=15471
TextureId0=15471
ASB0=5
ADB0=6
EffectId1=15472
TextureId1=15472
ASB1=5
ADB1=2
EffectId2=15473
TextureId2=15473
ASB2=5
ADB2=2
EffectId3=15474
TextureId3=15474
ASB3=5
ADB3=2
EffectId4=15475
TextureId4=15475
ASB4=5
ADB4=2
EffectId5=15476
TextureId5=15476
ASB5=5
ADB5=6
EffectId6=15477
TextureId6=15477
ASB6=5
ADB6=2
EffectId7=15478
TextureId7=15478
ASB7=5
ADB7=6
Delay=0
LoopTime=1
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=1

3DTexture.ini

Código:
15409=c3/effect/other/longci4_453/1.dds
15410=c3/effect/other/longci4_453/2.dds
15411=c3/effect/other/longci4_453/3.dds
15412=c3/effect/other/longci4_453/4.dds
15413=c3/effect/other/longci4_453/5.dds
15414=c3/effect/other/longci4_453/6.dds
15415=c3/effect/other/longci4_453/1.dds
15416=c3/effect/other/longci4_453/2.dds
15417=c3/effect/other/longci4_453/3.dds
15418=c3/effect/other/longci4_453/4.dds
15419=c3/effect/other/longci4_453/5.dds
15420=c3/effect/other/longci4_453/6.dds
15421=c3/effect/other/longci4_453/1.dds
15422=c3/effect/other/longci4_453/2.dds
15423=c3/effect/other/longci4_453/3.dds
15424=c3/effect/other/longci4_453/4.dds
15425=c3/effect/other/longci4_453/5.dds
15426=c3/effect/other/longci4_453/6.dds
15427=c3/effect/other/longci4_453/1.dds
15428=c3/effect/other/longci4_453/2.dds
15429=c3/effect/other/longci4_453/3.dds
15430=c3/effect/other/longci4_453/4.dds
15431=c3/effect/other/longci4_453/5.dds
15432=c3/effect/other/longci4_453/6.dds
15433=c3/effect/other/longci4_453/1.dds
15434=c3/effect/other/longci4_453/2.dds
15435=c3/effect/other/longci4_453/3.dds
15436=c3/effect/other/longci4_453/4.dds
15437=c3/effect/other/longci4_453/5.dds
15438=c3/effect/other/longci4_453/6.dds 

3DOBJ.ini
Código:

15409=c3/effect/other/longci4_453/1.c3
15410=c3/effect/other/longci4_453/2.c3
15411=c3/effect/other/longci4_453/3.c3
15412=c3/effect/other/longci4_453/4.c3
15413=c3/effect/other/longci4_453/5.c3
15414=c3/effect/other/longci4_453/6.c3
15415=c3/effect/other/longci5_453/1.c3
15416=c3/effect/other/longci5_453/2.c3
15417=c3/effect/other/longci5_453/3.c3
15418=c3/effect/other/longci5_453/4.c3
15419=c3/effect/other/longci5_453/5.c3
15420=c3/effect/other/longci5_453/6.c3
15421=c3/effect/other/longci6_453/1.c3
15422=c3/effect/other/longci6_453/2.c3
15423=c3/effect/other/longci6_453/3.c3
15424=c3/effect/other/longci6_453/4.c3
15425=c3/effect/other/longci6_453/5.c3
15426=c3/effect/other/longci6_453/6.c3
15427=c3/effect/other/longci7_453/1.c3
15428=c3/effect/other/longci7_453/2.c3
15429=c3/effect/other/longci7_453/3.c3
15430=c3/effect/other/longci7_453/4.c3
15431=c3/effect/other/longci7_453/5.c3
15432=c3/effect/other/longci7_453/6.c3
15433=c3/effect/other/longci8_453/1.c3
15434=c3/effect/other/longci8_453/2.c3
15435=c3/effect/other/longci8_453/3.c3
15436=c3/effect/other/longci8_453/4.c3
15437=c3/effect/other/longci8_453/5.c3
15438=c3/effect/other/longci8_453/6.c3
15439=c3/effect/other/longpi4_452/1.c3
15440=c3/effect/other/longpi4_452/2.c3
15441=c3/effect/other/longpi4_452/3.c3
15442=c3/effect/other/longpi4_452/4.c3
15443=c3/effect/other/longpi4_452/5.c3
15444=c3/effect/other/longpi4_452/6.c3
15445=c3/effect/other/longpi4_452/7.c3
15446=c3/effect/other/longpi4_452/8.c3
15447=c3/effect/other/longpi5_452/1.c3
15448=c3/effect/other/longpi5_452/2.c3
15449=c3/effect/other/longpi5_452/3.c3
15450=c3/effect/other/longpi5_452/4.c3
15451=c3/effect/other/longpi5_452/5.c3
15452=c3/effect/other/longpi5_452/6.c3
15453=c3/effect/other/longpi5_452/7.c3
15454=c3/effect/other/longpi5_452/8.c3
15455=c3/effect/other/longpi6_452/1.c3
15456=c3/effect/other/longpi6_452/2.c3
15457=c3/effect/other/longpi6_452/3.c3
15458=c3/effect/other/longpi6_452/4.c3
15459=c3/effect/other/longpi6_452/5.c3
15460=c3/effect/other/longpi6_452/6.c3
15461=c3/effect/other/longpi6_452/7.c3
15462=c3/effect/other/longpi5_452/8.c3
15463=c3/effect/other/longpi7_452/1.c3
15464=c3/effect/other/longpi4_452/2.c3
15465=c3/effect/other/longpi7_452/3.c3
15466=c3/effect/other/longpi5_452/4.c3
15467=c3/effect/other/longpi7_452/5.c3
15468=c3/effect/other/longpi7_452/6.c3
15469=c3/effect/other/longpi7_452/7.c3
15470=c3/effect/other/longpi7_452/8.c3
15471=c3/effect/other/longpi8_452/1.c3
15472=c3/effect/other/longpi8_452/2.c3
15473=c3/effect/other/longpi8_452/3.c3
15474=c3/effect/other/longpi6_452/4.c3
15475=c3/effect/other/longpi8_452/5.c3
15476=c3/effect/other/longpi8_452/6.c3
15477=c3/effect/other/longpi8_452/7.c3
15478=c3/effect/other/longpi8_452/8.c3 

ANI/Magic.ani
Código:
[MagicSkillType11005]
FrameAmount=1
Frame0=data/main/skill11005.dds

ـMagicType.dat
Código:
11005 14 ViperFang 1 1 1 4 0 0 100 0 100 0 4 10 0 0 100000 40 2 560 0 0 0 1 5 0 20 1 0 0 500 3 926 Upgrade~after~lvl~40 Physical~attack NULL NULL longci4_453.TME NULL 0 zf2-e001 soundmagic029.wav longci4_453.TME NULL 0 0 1
11005 14 ViperFang 1 1 1 4 1 0 100 0 100 0 5 10 0 0 300000 50 2 560 0 0 0 0 0 0 20 1 0 0 500 3 926 Upgrade~after~lvl~50 Physical~attack NULL NULL longci5_453.TME NULL 0 zf2-e001 soundmagic029.wav longci5_453.TME NULL 0 0 1
11005 14 ViperFang 1 1 1 4 2 0 100 0 100 0 6 10 0 0 741000 60 2 560 0 0 0 0 0 0 20 1 0 0 500 3 926 Upgrade~after~lvl~60 Physical~attack NULL NULL longci6_453.TME NULL 0 zf2-e001 soundmagic029.wav longci6_453.TME NULL 0 0 1
11005 14 ViperFang 1 1 1 4 3 0 100 0 100 0 7 10 0 0 1440000 70 2 560 0 0 0 0 0 0 20 1 0 0 500 3 926 Upgrade~after~lvl~70 Physical~attack NULL NULL longci7_453.TME NULL 0 zf2-e001 soundmagic029.wav longci7_453.TME NULL 0 0 1

SQL

Código:
INSERT INTO `cq_magictype` VALUES (11005, 11005, 0014, 'ViperFang', 1, 1, 0, 0004, 0000, 0000, 37000, 0000, 0100, 0000, 0004, 0010, 0000, 0000, 1, 0040, 2, 0000, 0000, 0, 0000, 0, 0005, 0, 0020, 1, 0000, 0000, 0600, 0001);
INSERT INTO `cq_magictype` VALUES (11001, 11000, 0014, 'DragonTail', 1, 1, 0, 0004, 0000, 0000, 37000, 0000, 0100, 0000, 0004, 0010, 0000, 0000, 1, 0040, 2, 0000, 0000, 0, 0000, 0, 0005, 0, 0020, 1, 0000, 0000, 0600, 0001);
INSERT INTO `cq_magictype` VALUES (11009, 11005, 0014, 'ViperFang', 1, 1, 0, 0004, 0001, 0000, 37000, 0000, 0100, 0000, 0005, 0010, 0000, 0000, 1, 0050, 2, 0000, 0000, 0, 0000, 0, 0000, 0, 0020, 1, 0000, 0000, 0600, 0001);
INSERT INTO `cq_magictype` VALUES (11008, 11005, 0014, 'ViperFang', 1, 1, 0, 0004, 0002, 0000, 37000, 0000, 0100, 0000, 0006, 0010, 0000, 0000, 1, 0060, 2, 0000, 0000, 0, 0000, 0, 0000, 0, 0020, 1, 0000, 0000, 0600, 0001);
INSERT INTO `cq_magictype` VALUES (11007, 11005, 0014, 'ViperFang', 1, 1, 0, 0004, 0003, 0000, 31000, 0000, 0100, 0000, 0007, 0010, 0000, 0000, 1, 0070, 2, 0000, 0000, 0, 0000, 0, 0000, 0, 0020, 1, 0000, 0000, 0600, 0001);


Comando
Código:
/awardmagic 11005 0 

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Patch Download
FelipeXP
FelipeXP
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